1 year anniversary that I totally didn't forget about

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Re: 1 year anniversary that I totally didn't forget about

PostPosted by JohnD » Wed Jan 08, 2014 2:07 pm

Cobalt77 wrote:
DerpPie wrote:
Cobalt77 wrote:Going to make a good end round script for The Lord of D (and whoever else wants it)

END ROUND SCRIPT FOR DEATHRUN. GG K THX <3

Does deathrun even have hooks


OnRoundSet (round[, winner])
Serverside
Called when the round is set. It can be set to ROUND_... WAITING, PREPARING, ACTIVE, ENDING
If it is called with ROUND_ENDING, the second argument will be the winner of the round.

Source: Facepunch
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Re: 1 year anniversary that I totally didn't forget about

PostPosted by Cobalt77 » Thu Jan 09, 2014 12:27 am

This is starting to get really in depth. I added a menu, some settings, and more functionality.
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Re: 1 year anniversary that I totally didn't forget about

PostPosted by JohnD » Thu Jan 09, 2014 10:04 am

Right, so we added some new stuff in celebration, but I never wrote it down

New T weapon - Deployable turret
A weapon that deploys a turret NPC. Can be turned over with a magneto stick. Otherwise invincible. Targets everyone, only damages innocents.

New map - ttt_launchpad
A large underground rocket launch facility.

New feature - Leaderboards
Type !leaderboards for your own stats on the server. Wanna know how many sorry souls you stuck a knife into?
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Re: 1 year anniversary that I totally didn't forget about

PostPosted by Cobalt77 » Fri Jan 10, 2014 3:16 am

End round script is finally complete after like 2 days nonstop work
Will be giving to the John of D today.

Features:
-Stream music hosted on a webserver
-Different tables for different win scenarios
-5 included ulx commands for various things such as playing urls sv/cl side, stopping urls and queuing songs
-Derma GUI with tab for viewing all sounds loaded into the script, shows role type, song name and url. Various right click options. Another tab for viewing all queued sounds
-Nice looking HUD element displaying the name of the sound playing at the end of the round
-Queue system: donators can queue up any url they want that will play at the end round. (3 minute cool down between requests, configurable) and input the name and artist for end round HUD viewing. Admins can remove any queued song. Prepare to literally be rolling in dosh, JD.
-so much networking omg I have like 5000 usermessage hooks and net strings
-100% coded by myself, frost is rip so I had to figure out everything
-copyrighted by donut steel inc 2014
A $9.99 value yours for free with this special tv offer
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Re: 1 year anniversary that I totally didn't forget about

PostPosted by DerpPie » Fri Jan 10, 2014 7:18 am

Cobalt77 wrote:But does it work for deathrun?
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Re: 1 year anniversary that I totally didn't forget about

PostPosted by Cobalt77 » Fri Jan 10, 2014 3:57 pm

Download pls: http://forums.ulyssesmod.net/index.php/ ... 34146.html

DerpPie wrote:
Cobalt77 wrote:But does it work for deathrun?

Not at the moment. Doesn't DR only have like 5 seconds of end round anyway?
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Re: 1 year anniversary that I totally didn't forget about

PostPosted by DerpPie » Sat Jan 11, 2014 4:36 am

Cobalt77 wrote:Download pls: http://forums.ulyssesmod.net/index.php/ ... 34146.html

DerpPie wrote:
Cobalt77 wrote:But does it work for deathrun?

Not at the moment. Doesn't DR only have like 5 seconds of end round anyway?

Shh
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